If those lights are constantly illuminated, it indicates that the Generator is completed and can no longer be interacted with. Generators with red accent colours are easily located by watching out for their blinking and flickering floodlights which tower above the surrounding terrain and props. Survivors do not possess this ability (with the exception of within a limited distance when using the Perk Visionary ) and must find unrepaired Generators using other means.
Generators are part of the Killer's default Aura-reading abilities, meaning that Killer's will see the Aura of any unrepaired Generator present on the Trial Ground. Killers can grab a Survivor off of a Generator mid-repair (also known as interrupting) and hoist them directly onto their shoulder. Once fully repaired, the lights attached to the Generator will activate and illuminate the immediate area around the Generator, this will also alert the Killer, who receives an auditory and visual cue of the completed Generator's location. The Generator Repair time can be reduced by using certain Perks or repairing with a Toolbox. Fully repairing a Generator without the help of a Toolbox, Perks and other Survivors takes 80 seconds, assuming that no Great Skill Checks are succeeded and no Skill Checks are failed. If a Survivor stops repairing a Generator, its current progression will be saved.
The more Survivors work on the same Generator at the same time, the faster it will be repaired. The small floodlight and nearby light fixtures flicker and blink when the Generator is unrepaired and light up once repairs are completed.ĭwight and Meg repairing a Generator Side article: Repair Time Calculation A Generator requires 80 charges to be completed, with the standard Repair speed set at 1 c/s:Īs the Generators have four sides, it is possible for up to four Survivors to repair it simultaneously - assuming that there are no other Props blocking any of the sides.This Generator type is generally located inside rooms. This type has a small floodlight attached and is used in locations that disallows for the attachment of the tall floodlights due to a limited ceiling height.A Generator with yellow accent colours.The floodlights randomly flicker and blink when the Generator is unrepaired and light up once repairs are completed.This Generator type is generally located either outside or inside rooms with tall ceilings.
This type has tall floodlights attached one side of it.Outside of some special-event-only models, Generators have 2 distinct variations: The Trial Grounds spawn with 7 Generators, 5 of which need to be repaired in order to power the Exit Gates, allowing them to escape from the Trial. Each Map features several Generators randomly located throughout it.